Demo 0.3.0


Patch Notes 0.3.0

New Features

  • Drift Core: Introducing Drift Core- a device that helps in better player feedback and Audio-Visual experience while recharging.

Quality of Life (QOL) Improvements

  • “You Are Being Hunted” Prompt: Music will now play when the “You Are Being Hunted” prompt appears, creating a more immersive experience.
  • Headlight Visibility: Fixed headlight effect to ensure it does not shine through solid objects.
  • Survivor Rescue Cutscene: Removed delay after cutscene ends to allow faster transition back to gameplay.
  • Upgrade Menu: Revamped UI
  • Zone Secure Cutscene: Safehouse icon will now only appear after the cutscene ends, improving visual clarity.
  • Menu UI Revamp: Refreshed overall UI for a cleaner and more intuitive experience.

Bug Fixes

  • Weapon Upgrade Screen: Replaced old gun model with updated assets to reflect recent upgrades.
  • Survivor Rescue: Resolved issue where survivors weren’t picked up after Tower 2.
  • Load Game Quest Prompt: Corrected bug where quest prompts appeared on the loading screen.
  • Sniper Firing Delay: Removed delay after clicking to fire; added a delay after firing to maintain game balance.
  • Tower Objective UI: Investigated and corrected error causing “Destroy Jammer” UI to remain on screen after leaving radius at Tower 2.
  • Nanite Error: Removed the Nanite error for smoother gameplay experience.
  • Tower Enemy Spawn Timing: Addressed error causing enemy waves to spawn at 2 seconds instead of immediately upon Tower activation.
  • Weapon Upgrade Display: Fixed bug where the upgrade button remained visible for fully upgraded weapons after re-entering safehouse.
  • Ammo HUD Bar: Corrected HUD function so ammo displays accurately.

Balance Changes

  • Gun Upgrade System: Aligned gun upgrades with vehicle upgrades using XP, Nyxium, and Level to create a unified upgrade system.
  • Weapon Damage Adjustment: Increased damage for Assault Rifle and Minigun for a more balanced combat experience.
  • Sniper Update: Fixed firing bug for the Sniper. Possible removal if issues persist.
  • Nitro Refill: Adjusted Nitro refill speed to intended levels.
  • Tower Enemy Waves: Implemented a new wave system to adjust enemy count and intensity for more balanced battles.

Files

MegaDrift Demo 3.2 GB
Version 6 33 days ago

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