Demo 0.3.0
MegaDrift » Devlog
Patch Notes 0.3.0
New Features
- Drift Core: Introducing Drift Core- a device that helps in better player feedback and Audio-Visual experience while recharging.
Quality of Life (QOL) Improvements
- “You Are Being Hunted” Prompt: Music will now play when the “You Are Being Hunted” prompt appears, creating a more immersive experience.
- Headlight Visibility: Fixed headlight effect to ensure it does not shine through solid objects.
- Survivor Rescue Cutscene: Removed delay after cutscene ends to allow faster transition back to gameplay.
- Upgrade Menu: Revamped UI
- Zone Secure Cutscene: Safehouse icon will now only appear after the cutscene ends, improving visual clarity.
- Menu UI Revamp: Refreshed overall UI for a cleaner and more intuitive experience.
Bug Fixes
- Weapon Upgrade Screen: Replaced old gun model with updated assets to reflect recent upgrades.
- Survivor Rescue: Resolved issue where survivors weren’t picked up after Tower 2.
- Load Game Quest Prompt: Corrected bug where quest prompts appeared on the loading screen.
- Sniper Firing Delay: Removed delay after clicking to fire; added a delay after firing to maintain game balance.
- Tower Objective UI: Investigated and corrected error causing “Destroy Jammer” UI to remain on screen after leaving radius at Tower 2.
- Nanite Error: Removed the Nanite error for smoother gameplay experience.
- Tower Enemy Spawn Timing: Addressed error causing enemy waves to spawn at 2 seconds instead of immediately upon Tower activation.
- Weapon Upgrade Display: Fixed bug where the upgrade button remained visible for fully upgraded weapons after re-entering safehouse.
- Ammo HUD Bar: Corrected HUD function so ammo displays accurately.
Balance Changes
- Gun Upgrade System: Aligned gun upgrades with vehicle upgrades using XP, Nyxium, and Level to create a unified upgrade system.
- Weapon Damage Adjustment: Increased damage for Assault Rifle and Minigun for a more balanced combat experience.
- Sniper Update: Fixed firing bug for the Sniper. Possible removal if issues persist.
- Nitro Refill: Adjusted Nitro refill speed to intended levels.
- Tower Enemy Waves: Implemented a new wave system to adjust enemy count and intensity for more balanced battles.
Files
MegaDrift Demo 3.2 GB
Version 6 33 days ago
Get MegaDrift
MegaDrift
Vehicle Combat Adventure
Status | In development |
Author | MegaDrift |
Genre | Action, Adventure, Shooter |
Tags | Post-apocalyptic, Robots, Sci-fi, Singleplayer, Unreal Engine, Vehicles |
More posts
- Alpha Demo 0.2.075 days ago
Leave a comment
Log in with itch.io to leave a comment.